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Zeygram (Level 70)
Zeygram Icon
Stats
  HP
400000
SP
50
MP
60
 
Str
350
Vit
95
Agi
2
Int
450
Wil
40
Offense
Physical
Attack element: Physical
Attack damage: 643
Attacks per second: 0.525
Damage per second: 337.6
Stun rate: 10%
Magical
Base magic damage: 2266
Casting speed: 100%
Cast frequency: 35%
Interrupt resistance: 98%
Defense
Damage reduction (armor): 0
Physical
Total weapon evasion: 60%
Physical weapon resistance: 58%
Fire weapon resistance: 37%
Lightning weapon resistance: 42%
Ice weapon resistance: 48%
Poison weapon resistance: 74%
Magical
Reflect negative: 5%
Fire magic resistance: 12%
Lightning magic resistance: 19%
Ice magic resistance: 27%
Poison magic resistance: 74%
Light magic resistance: 41%
Dark magic resistance: 100%
Debuff resistance: 27%
Miscellaneous
Move speed: -2 (80%)
Aggression: 100%

Zeygram is a being of unknown origin who is believed to have the ability to travel between worlds. His destructive will is unparalleled, and he is known to be one of the greatest threats to mankind. His mere presence is known to shatter the protective barriers which have been established in the remaining human strongholds.


Near the beginning of AC 5, a group of twenty of the most powerful priests in the world banished Zeygram by sealing his soul beneath the earth. In doing so, they sacrificed their own lives for the good of mankind. A monument marks the location of Zeygram's sealing at the Arms of Fate, a distance west of Roland Bridge.


Zeygram has since been released from the earth twice. In the first incident, Zeygram was released by the hands of a Maverick named Orinasu, who is believed to have conspired with the Triad Spirits in order to do so. Fearing the destruction which would be wrought, brave heroes rose up and sacrificed themselves to seal Zeygram anew with the guidance of Morgaine's spirit. The heroes were successful despite taking losses, and the Third Era was born.


In the second incident, a Maverick with an ancient and unpronounceable name suddenly released Zeygram upon the newly born Final Era. Zeygram still roams the world now.

Monster AnalysisEdit

StatsEdit


Zeygram Icon

Level 70

HP 400,000

SP 50

MP 60


Str 350 Vit 95 Agi 2 Int 450 Wil 40

Attack Damage: 643

Attacks per Second: 0.525

DPS: 337.6


Attack Element: Neutral

Move Speed: -2 (80%)

Aggression: 100%

Damage Reduction (Armor): 0

Total Weapon Evasion (Guard, Dodge, or Parry): 60%

SkillsEdit

Base Magic Damage: 2266

Casting Speed: 100%

Cast Frequency: 35%

Interrupt Resistance: 98%

Stun Rate: 10%

Critical Rate: 1% Attack, 1% Skill

ResistanceEdit


Magic ResistanceEdit

12% Fire Magic Resistance

19% Lightning Magic Resistance

27% Ice Magic Resistance

74% Poison Magic Resistance

41% Light Magic Resistance

100% Dark Magic Resistance

27% Debuff Resistance

5% Reflect Negative

Weapon ResistanceEdit

58% Physical Weapon Resistance

37% Fire Weapon Resistance

42% Lightning Weapon Resistance

48% Ice Weapon Resistance

74% Poison Weapon Resistance

DropsEdit

  • gauntlet of Zeygram: equipping this very fragile and expensive item to repair is good for one thing: acts like a permanent truce for Zeygram.

PicturesEdit

Fighting Zeygram

Fighting Zeygram in the Shrine of Heros

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